As your mage gains experience, you are able to support a larger army as well as upgrade your skills and spells sets. Both your mage and the units under your control display RPG elements, such as gaining experience. In typical RPGs we are used to taking control of one or several individuals as a party, but Battle Mages introduced a different sort of approach that allows the players to take control of a large amount of units. Your character never directly engages in combat, but instead projects an image of himself in order to move around the map and attack with magical spells. The game itself is played in the third person perspective of your character, a mage. For those who never played the original game, Battles Mages provides the player with a unique viewpoint that seperates itself from most classical strategy and RPG games. Battle Mages: Signs of Darkness maintains a very similar feel to the game as of that of its predecessor and stays with the traditional game play style. We recently had an opportunity to try out a build of Buka's upcoming sequel to Battle Mages, originally released in 2004.
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